Exports

Client Side

Open crafting bench UI

-- id -> crafting bench ID - created in server by RegisterBench
exports['cf-crafting_bench']:OpenCraftingBench(id)

Server Side

Create bench from another script

-- ownerIdentifier -> owner unique ID (ex: citizenid)
-- id -> a unique ID for the bench (ex: mechanic_bench_3434342)
-- name -> bench name as specified in the configs (ex: Mechanic Workbench)
-- coords -> vector3
-- heading -> number
exports['cf-crafting_bench']:RegisterBench(ownerIdentifier, id, name, coords, heading)

Delete bench from another script

-- id: crafting bench id
exports['cf-crafting_bench']:DeleteBench(id)

Last updated